THQ Montreal travaille sur un FPS
Posté : 24 oct. 2010, 14:05
Le tout nouveau studio de THQ basé à Montréal se lance sur un FPS utilisant l'Unreal Engine : Red Faction ? HomeFront ? Une nouvelle licence ?
Si vous cherchez du boulot, une quinzaine de postes restent à pourvoir. Petit extrait de l'annonce pour un job de level designer : Thorough knowledge of at least one major game editor, but the UnrealEd Editor is preferred.
Good understanding of design principles and construction techniques.
Expertise in pacing story and action in level design.
Ability to work with moderate to minimal supervision, and successfully deliver
on your directed goals and tasks.
Passionate about games and able to articulate that passion clearly and analytically. A broad knowledge base of console and PC games.
Prior experience on a FPS title is a plus
Lire toute la news sur Nofrag.com...
Si vous cherchez du boulot, une quinzaine de postes restent à pourvoir. Petit extrait de l'annonce pour un job de level designer : Thorough knowledge of at least one major game editor, but the UnrealEd Editor is preferred.
Good understanding of design principles and construction techniques.
Expertise in pacing story and action in level design.
Ability to work with moderate to minimal supervision, and successfully deliver
on your directed goals and tasks.
Passionate about games and able to articulate that passion clearly and analytically. A broad knowledge base of console and PC games.
Prior experience on a FPS title is a plus
Lire toute la news sur Nofrag.com...