Petit patch correctif pour TF2 et DoD: Source
Posté : 18 août 2009, 16:25
VALVe vient de sortir un petit patch principalement dédié à la correction de bugs, dont certains sont liés à la grosse mise à jour TF2 de la semaine dernière. Il corrige également un crash sous Day of Defeat: Source.
Day of Defeat: Source
* Fixed an engine crash
Team Fortress 2
* Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:
"Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."
* Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
* Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)
* Added missing snowpuff particles for DX8 players
* Fixed rocket j
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Day of Defeat: Source
* Fixed an engine crash
Team Fortress 2
* Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:
"Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."
* Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
* Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)
* Added missing snowpuff particles for DX8 players
* Fixed rocket j
Lire toute la news sur Nofrag.com...