Sortie du patch 1.4 et du SDK pour Crysis Wars
Posté : 20 mars 2009, 21:15
Le patch 1.4 pour Crysis Wars et le SDK viennent de sortir :General Fixes
- Fixed a crash relating to dropped weapons
- Fixed an issue where spectating players could impede other players' movement
- Fixed several memory leaks
- Several optimisations
- Scope position broken when picking up the same weapon type
Updates and improvements
- All graphic settings are now available on DX9 machines
- Improved visibility of mouse cursor on bright backgrounds
- Improved hit feedback when shooting vehicles
- Modding interface is now available
Balance
- Cloaked players are no longer detected by the Radar Kit
- Reduced radius of Radar Kit scan soundOn espère que ça va populariser un peu les mods pour Crysis Warhead et que ça permettra de donner un nouveau souffle à la communauté qui joue en multiplayer. On l'espère, mais on n'y croit malheureusement pas beaucoup...
Lire toute la news sur Nofrag.com...
- Fixed a crash relating to dropped weapons
- Fixed an issue where spectating players could impede other players' movement
- Fixed several memory leaks
- Several optimisations
- Scope position broken when picking up the same weapon type
Updates and improvements
- All graphic settings are now available on DX9 machines
- Improved visibility of mouse cursor on bright backgrounds
- Improved hit feedback when shooting vehicles
- Modding interface is now available
Balance
- Cloaked players are no longer detected by the Radar Kit
- Reduced radius of Radar Kit scan soundOn espère que ça va populariser un peu les mods pour Crysis Warhead et que ça permettra de donner un nouveau souffle à la communauté qui joue en multiplayer. On l'espère, mais on n'y croit malheureusement pas beaucoup...
Lire toute la news sur Nofrag.com...