Necrovision : patch 1.1
Posté : 19 mars 2009, 11:45
Le premier patch pour Necrovision vient de sortir : direction the patches scrolls pour le récupérer. Le changelog liste des petites corrections et une amélioration des performances. [--SUITE--]- rendering performance improved, especially for higher settings of dynamic shadows and ambient occlusion
- level loading times shortened as well as quick-save loading times
- playing online between users having different language editions is possible (Russian edition was incompatible with other versions)
- "Man of Courage" (Normal) difficulty level more balanced (easier)
- gas mask now works properly in Necromancer's Return mode and in Stronghold level
- possibility of crash after saving in paticular area in Trench Warfare level fixed
- minor menu options placement corrections
- problem with possible shotgun jamming while using 'Pure fatality' combo fixed
- bug, preventing player from placing Geballte ladung by the door in The Hill level, after loading the game, fixed
- possibility of c
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- level loading times shortened as well as quick-save loading times
- playing online between users having different language editions is possible (Russian edition was incompatible with other versions)
- "Man of Courage" (Normal) difficulty level more balanced (easier)
- gas mask now works properly in Necromancer's Return mode and in Stronghold level
- possibility of crash after saving in paticular area in Trench Warfare level fixed
- minor menu options placement corrections
- problem with possible shotgun jamming while using 'Pure fatality' combo fixed
- bug, preventing player from placing Geballte ladung by the door in The Hill level, after loading the game, fixed
- possibility of c
Lire toute la news sur Nofrag.com...