Killzone 2 : changelog du premier patch
Posté : 09 mars 2009, 23:20
Guerrilla a mis en ligne le changelog du premier patch pour Killzone 2 (v1.20), celui sorti la semaine dernière. * Stability issue regarding randomly named games has been resolved.
* Stability issue where rapidly tapping (X) causes a crash on spawn-select has been resolved.
* Stability issue regarding the Saboteurs disguise ability has been resolved.
* Stability issue regarding game creation with a blank name has been resolved.
* Stability issue with repeatedly entering/exiting game has been resolved.
* Ignore list functionality has been corrected.
* Unlocking of the Front Runner Medal has been fixed.
* Incorrectly awarding victory to clans who dont show has been fixed.
* Battle Replay for Corinth Crossing not appearing correctly on Killzone.com has been fixed.
* Issue with not being able to defuse the Search and Destroy objective has been resolved.
* HUD issue when playing as a Medic
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* Stability issue where rapidly tapping (X) causes a crash on spawn-select has been resolved.
* Stability issue regarding the Saboteurs disguise ability has been resolved.
* Stability issue regarding game creation with a blank name has been resolved.
* Stability issue with repeatedly entering/exiting game has been resolved.
* Ignore list functionality has been corrected.
* Unlocking of the Front Runner Medal has been fixed.
* Incorrectly awarding victory to clans who dont show has been fixed.
* Battle Replay for Corinth Crossing not appearing correctly on Killzone.com has been fixed.
* Issue with not being able to defuse the Search and Destroy objective has been resolved.
* HUD issue when playing as a Medic
Lire toute la news sur Nofrag.com...