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Battlefield 2 » Suite de la suite de Battlefield 1942, ce nouvel épisode s'apelle pourtant Battlefield 2. Comme Modern Combat, il comportera trois factions : les USA, la C(...)
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Ven. 19 septembre
Battlefield 2 : le patch 1.50 repousséDim. 31 août
Sortie de Project Reality 0.8Ven. 29 août
Project Reality 0,8 sort aujourd'huiDim. 27 juillet
Point of Existence passe en version 2.5Première bêta publique du mod Offworld: Fall of Mars pour Battlefield 2
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Neuf : 11,59 €
Occasion : 19,30 €
Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Mercredi 6 juillet 2005 à 22 h 59, par Netsabes
Patch
Battlefield 2 : le patch 1.01
Fixed in issue that caused the Multiplayer Browser to become unresponsive.
Fixed an issue where some game controls were not available to be rebound within the Options menu.
Fixed an issue with increasing performance degradation on servers.
Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay.
Fixed a crash with rebinding LMB
Fixed a problem that caused environment mapping to not appear on reflective surfaces.
Fixed a crash that happened when a client picks up a kit that doesn't exist anymore.
Fixed a problem with AI when the game was paused for a long time: bots would become unresponsive and also shoot more accurately.
LOD distances tweaked on certain objects.

