Le nouveau patch pour Red Orchestra 2 vient d’arriver et les stats des joueurs ont été remises à zéro dans la foulée :

Stats
-Fixed stats and achievements being awarded when they shouldn’t have been and sometimes not saving stats on ranked servers. This requires a global stat and achievement reset which will be happening soon.
-Fixed several number display issues in the profile menu and after action report
-Honor, class, and weapon experience are all currently doubled to help make up for stats lost to the reset
-A new achievement has been added which is unlocked simply by playing RO2 during the double xp for players affected by the stat reset

Gameplay
-Reloading can be interrupted by melee or switching weapons
-Fixed quick grenade not returning to the previously equipped weapon
-Fixed team wounding counting as kill
-Fixed kill assists not showing up all the time
-Fixed Countdown Time to Beat being always 0
-Fixed timers showing wrong numbers in the single player campaign
-Fixed tank AI being able to see through smoke
-Fixed tank cannon smoke shells not blocking any AI vision

Stability & Performance
– Major optimization pass on all maps should increase performance across the board
– Reduced Alt-Tab crashing
– Fixed post-processing preset resetting itself in the video settings menu
– Fixed glowing outline/rainbow colors around the screen for certain machines
– Fixed a bug causing all audio to cut out after a map change
– Graphical improvements to environments, weapons and vehicle interior – areas or vehicles/weapons not in direct sunlight now have working specularity which will help make normal maps more visible and textures to look less flat
– New Umbra release and optimization
– General CPU optimizations

Server
-Fix for commandline setting of webadmin values not saving after multiple map changes

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