SplashDamage explique à NowGamer pourquoi il n’y aura pas d’open bêta multijoueurs pour Brink (qui sort dans trois mois).

They’re incredibly important, but they also need to be run correctly. Until you put a game into the hands of hundreds of players, all with their own ideas and approaches to gameplay, you can never truly know everything you need to know in order to get it “just right”.

At the same time, with some betas being used purely as marketing tools, some players treat a beta the way they would a demo, and they expect everything to be fully working and polished. For Brink, we consciously decided to keep the beta private and put it in the hands of folks with prior beta testing experience.

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