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Bien qu’elle porte le nom de « jouable », la version alpha de Natural Selection 2 ne l’est pas vraiment : le netcode est à la rue et il est presque impossible de jouer dès qu’il y a plus de six joueurs sur un même serveur car tout le monde se retrouve avec ping dans le rouge. Jusqu’à hier soir, il était même très difficile de rejoindre une partie, mais les gars d’Unknown Worlds ont aujourd’hui sorti un premier patch qui arrange un peu les choses.

Le changelog dans la suite : [–SUITE–]

Technical

Fixed bug where a client would continue to try and connect after the server reported that it was full or the client was using the wrong protocol
Fixed bug where clients could only connect to servers on the default port
Fixed bug where the port was removed when connecting via console command
Fixed bug on multi-monitor systems that resulted in a graphics reset loop
Fixed window border when switching from fullscreen to windowed
Fixed bug where key events outside of the game’s focus window would sometimes be processed by the game
Fixed bug where the dedicated server could not be run without Steam running
Fixed duplicate attack/fire key bindings that caused mismatches
Fixed voice chat to use in-game sound volume on playback
Fixed bug where where clients could timeout while alt-tabbed from the game in fullscreen mode
Fixed bug where binding a game server to an IP would cause it to not be displayed in the server browser
Added client-side timeouts when attempting to connect to a server
Added support for closing a dedicated server by pressing ctrl+break
Added alt-enter to toggle between fullscreen and windowed mode
Added dedicated server files to the Steam release
Added Toggle Console binding to UI settings

Game

Fixed bug where MACs were free (now they cost 2 plasma)
Fixed bug with armory playing extra sounds when players were nearby
Added rally points for Hives and Command Stations
Fixed many vent physics objects so they can be entered
Fixed hitching animation problems while sprinting as marine
Logging into a Command Station no longer freezes you but it will open again if the logging in player leaves
When the Command Station closes, anyone inside besides the Commander is killed
Aliens become Commander instantly when +using the hive
Fixed bug where Extractors or Harvesters couldn’t be built on a nozzle that had one previously
Added welding effect to MAC
Added new marine commander icon artwork
Improve marine running and jumping animations
Updated shell ejection effect for the rifle, pistol, and grenade launcher
New docking_walltech environment props

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