Le dernier patch pour TF2, arrivé cette nuit, corrige une longue liste d’exploits et de bugs. Florilège :

* In-air, players are only allowed to duck once before they touch ground again
* Increased backstab check so that Spies can side-stab again
* When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key
* Fixed flamethrower loophole that resulted in the flame effect being stuck on while the flamethrower wasn’t really firing
* Fixed exploit that allowed players to circumvent the force-fire timeout on the pipebomb launcher
* Fixed a bug that caused Natasha’s slow on hit effect to be inverted from 75% to 25%
* Fixed an exploit where engineers could build a teleporter exit in an invalid area

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