Activision a sorti ce matin le patch 1.4 pour la version PC de Call of Duty World At War. Il corrige un paquet de bugs et intègre surtout gratuitement le mappack payant sorti il y a peu sur consoles. Une fois n’est pas coutume, félicitons donc sincèrement Activision, qui n’a pas essayé de faire payer sur PC son mappack.

Le changelog :

* 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
* Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
* Improved spawning logic.
* Auto balancing improvements. Players are no longer auto balanced while completing objectives.
* Mods: IWD’s can be placed in the usermaps folder.
* Mods: Hold Breath / Sprint functions as intended.
* Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
* Fixed lag caused by shooting at tanks.
* All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
* Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
* Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
* Martyrdom no longer causes direct impact deaths in Hardcore modes.
* « Bayonet jumping » has been disabled.

Pour télécharger, il y a une liste de mirrors sur le site officiel, mais on vous recommande d’aller chez Big Download.

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