Selon Worthplaying, le patch 1.5.0.5 (ah tu les aimes ces points, hein ?) pour S.T.A.L.K.E.R.: Clear Sky sortira la semaine prochaine. Et ils ont même un changelog partiel, rempli de correctifs contre les crash.

* Corrected crash (smart_terrain.script: 227: attempt to index local ‘obj’ (a nil value))
* Corrected crash (smart_terrain.script: 1003: attempt to index field ‘?’ (A nil value))
* Corrected crash (sim_combat.script: 950: attempt to index a nil value)
* Corrected crash (sim_board.script: 688: attempt to index local ‘obj’ (a nil value))
* Corrected crash (smart_terrain.script: 288: attempt to call method ‘clear_smart_terrain’ (a nil value))
* Corrected crash (bind_monster.script: 72: attempt to index field ‘?’ (A nil value))
* Corrected crash (xr_effects.script: 1607: attempt to index field ‘?’ (A nil value))
* Corrected crash (! [LUA] [ERROR] ERROR: There is no task with entity_id)
* Corrected crash (! [LUA] [ERROR] ERROR: error. Val_smart_terrain_5_0_freedom_antenna)

[–SUITE–]

* A small rebalans trade and luta – little rebalance in trading and looting.
* Corrected the situation when a player leaves the zone tutoriala (first incursions into Bogs) – correction to situation, when player abandons tutorial mission in swamps.
* Corrected issuing awards for entry into factions – price payment fix, when (after?) Joining the faction.
* Corrected award for the destruction of bases factions – fixed price payment, for completing a mission, when not belonging to a faction
* Corrected crash during a dialogue with hostile technician – crash fixed, when? Talking « to a technician
* The possibility to upgrade GP37 technicians from Liberty and Banditov – Added the possibility to upgrade gp37 in bandit and freedom faction
* Corrected bug in the system of relations stalkers – Bug fixed in stalkers attitude
* Bug fixes, when the conductor did not want to keep the player at the Cordon. (This is due to the fact that sometimes avtoseyv not retain all the data, and once downloading such seyv game becomes impassable) – fixed bug, when conductor did’nt take player to the cordon, happened because auto-save did not save all the information and after loading it, game would become uncompletable

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