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Stalker : le GN
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Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Jeudi 4 septembre 2008 à 16 h 20, par Dr.Loser
Patch
Patch v1.01 pour Stalker Clear Sky
Ceux qui ont déjà réussi à mettre la main dessus risquent de tirer la tronche : le premier patch vient de sortir, il corrige une tonne de problèmes dont certains très génants et il ne fonctionne pas avec vos anciennes sauvegardes. La liste des changements :
Changes:
- MultiSample Anti Aliasing
- Added use of special cover during fights.
- Improved dynamic lighting.
- Changes to combat balance: some enemies are now stronger.
- Changes to economic balance.
- Added secondary objectives.
- Changed some animations in the multiplayer.
- Improved sorting of secondary objectives in the PDA.
- Added the ability to communicate with storyline characters, squad leaders and guides without holstering weapons.
- Added description of stash contents when purchasing information about the stash.
- Added additional information to pop-up tips in the PDA.
- Changed traders’ item stocks in certain areas.
- Changed life simulation balance (event intensity, mutant strength).
- Added the opportunity to get your items back after being mugged at the Garbage. Only part of your money is now taken when you enter/leave the Garbage.
- Added rewards for joining factions.
- Changed the PDA log message filtering system.
- Added flares in Limansk and the Red Forest.
- Increased reward for capturing enemy bases in the Faction War.
- Save/load file names can no longer contain brackets.
- Added use of localized strings in game console, chat etc.
Fixes:
- Game optimization (approximately 5% improvement).
- Overall game stability improved considerably.
- Fixed errors in saving the game, which caused consistent crashes during long games.
- Game loading speed increased by 10-15%.
- Fixed error with the emission.
- Fixed error which caused characters to run around with activated grenades in their hands.
- Fixed random enabling of music which had been disabled in settings.
- Fixed stash errors, including incorrect saving and accumulation (disappearance) of items in stashes.
- Fixed error with automatic failure of a number of objectives, which prevented them from failing.
- Fixed errors in some secondary quests.
- Fixed the guide algorithm. Guides can now take you to more locations.
- Fixed an error which caused the player to become an enemy of Clear Sky.
- Fixed the player’s starting position when entering areas.
- Fixed errors in the response of detectors to anomalies and artifacts. The detector no longer responds to artifacts it can’t detect.
- Fixed reward at the Duty base.
- Fixed minor issues in the PDA interface and in the multiplayer main menu.
- Fixed errors which caused the game to crash when the player joined Duty.
- Fixed minor bugs in mutant behavior after death (vanishing corpses, continuing animations).
- Fixed appearance of items in crates owned by camps.
- Fixed tree penetrability, including the ability to be penetrated by machine gun fire.
- Improved visual presentation of some anomalous areas.
- Fixed appearance of some Freedom stalkers.
- Fixed some text errors.
- Fixed errors which made it impossible to upgrade some items.
- Fixed the error which made it impossible to use grenades in the player’s inventory.
- Characters no longer give out secondary objectives during camp attacks and defense.
- Some traders now sell upgraded weapons.
- Added places to hide from emissions in the Dark Valley.
- Fixed an error with detector activation from the inventory.
- Fixed FPS drop in the main menu.
- Fixed double super-sampling buffering.
- Fixed bug with night vision effect which remained after the suit which provided it was removed.
- Fixed font display in DX10.
- Fixed errors in key assignment in game options.
- Fixed team history in the console following log clearance.
Multiplayer
- Added the Repair Base map
- Changed multiplayer balance.
- Fixed health indicator bug caused by using medkits while invulnerable.
- Fixed inventory opening bug, which occurred when the player died in DM, TDM and AH modes.
- Fixed the bug which caused a pause after client connection.
- Buy menu improved.
- Fixed BattlEye support.
- Fixed patching system.
- Fixed incorrect error message.
- Fixed error with movement of items in the backpack.
- Fixed first bullet dispersion.
