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Acheter
Enemy Territory: Quake Wars sur AmazonNeuf : 19,00 €
Occasion : 18,50 €
Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Mardi 30 octobre 2007 à 18 h 58, par Dr.Loser
Patch
Quake Wars : sortie du patch 1.2
Ca pèse tout de même 282.95Mo. Pour le télécharger, il vous suffit de lancer le jeu. Vous pouvez aussi le choper chez Internode où vous retrouverez l'intégralité du readme.- Medic revive/health drop XP bonus (20%).
- Light weapons xp bonus (10%) (reduce the cost for each upgrade by 10%, not increasing the actual xp given).
- further optimization of pre-generated shadows, across all maps.
- Vehicle horn sounds don't play when the vehicle is underwater.
- Sniper rifle & railgun tracers appear no matter how far away you are from the firer.
- Fireteams are saved across map transitions.
- Added EMP effect for all deployables/vehicles while they are disabled.
- Lighting Pistol: Fixed not overheating at the same rate if tapping the fire key instead of holding it down.
- Added option to disable the Complaint popup after you are team killed.
- Added built in support for 1280x960 and 1400x1050 video modes.
- Fixed the server list getting a new list every time Play Online was entered.
- Fixed the server list getting a new list every time a filter changes.
- Changed obituary and chat text to a smaller font size.
- Added unique hit sound for headshots.
- Slight increase in damage distance falloff for all Lacerator variants.
- Reduced damage distance falloff start point to 25% of weapon range for the Sniper Rifle and Railgun.
- Slight reduction in maximum spread for standing and crouching stances for standard Lacerator and Plasma Launcher variant.
- Reduced firing rate for Grenade Launcher variant to match the Scoped Assault Rifle.
- Reduced firing rate for Plasma Launcher variant to match the Accurised Lacerator.
- Improved initial accuracy for Pistol and Blaster.
- Slight increase to fire rate for both Shotgun and Nailgun.
- Anansi and Tormentor take longer to repair.

