- A propos
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Day of Defeat » Day of Defeat est une modification multiplayer totale de "Half-Life" basée sur la 2nde Guerre Mondiale. DoD vous met dans la peau d'un soldat Allié ou de l(...)
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Sam. 05 juillet
Ce weekend, DoD:Source est gratuit et soldé à 3,8 eurosJeu. 03 juillet
Day of Defeat : une nouvelle carte, des achievements, un weekend gratuit...Jeu. 19 juin
Update pour la bêta de DoD:SourceJeu. 12 juin
Update de DoD:S et TF2Mer. 28 mai
Update du patch bêta de DoD:Source
- Nos partenaires
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Acheter
Day of Defeat sur AmazonNeuf : 20,95 €
Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Jeudi 29 juin 2006 à 14 h 16, par Ttask
En vrac
DoD: Source : le patch est là
Added new Detonation game mode
Added two new Detonation maps: Jagd and Colmar
Added film grain and color correction cinematic effects while in spectator
Optimizations to the player animation blending system
Improved bullet and melee attack hit detection
Shortened the BAR reload time
Reduced recoil and fire delay on the Garand
Added CVAR cl_autorezoom - set to 0 to not rezoom sniper rifles and rocket weapons
Added new image-based texture blending shader
Added new light warping shader
Added new phong Shading/Rim Lighting on player models
Added support for bloom on DX8 video cards
Added vertex lighting to props
Fixed a case where players could get under terrain in Argentan
Made it more difficult for players to repeatedly block the same cap in order to rack up defend points
Fixed player being able to clear mg42 heat by undeploying and redeploying while reloading
Added blocking walls to enemy spawn entrances
Fixed stepping over window ledges in Avalanche

