Le patch 1.2 pour Battlefield 2 a été leaked durant la nuit. A priori, il y a déjà de nombreux serveurs ranked patchés et tout fonctionne à merveille. Nous hébergeons sur notre FTP le patch incrémental qui vous permettra de passer de la version 1.12 à la version 1.2 (80 Mo).

Ce patch corrige de nombreux exploits et change quelques aspects du gameplay pour rendre moins puissants le lance grenade et l’aviation, éviter que votre tank n’explose quand il percute une pierre, etc. La liste des changements : [–SUITE–]

Dolphin Diving is no longer possible
Players can no longer jump and shoot at the same time
Prone Spamming is now fixed
Sprint exploit is now fixed
Helicopter now carry 8 missiles rather than 14
TV-Guided missile now have a shorter range
Damage decreased from M134
Hit points on all air vehicles has been reduced
AA missile lock has been improved
All support kit weapons have been adjusted
All Sniper rifles have been adjusted
Sa80 has been adjusted
G3A3 has been adjusted
Reload while sprinting has been enabled
Medic defibrillator paddles have been adjusted. They now reload while not in use.
SCAR-L reload sound has been fixed
Server setting to allow friendly fire to be off on mines without affecting other weapons.
Server search filters now work properly
Mines can no longer be destroyed with other explosives
Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
Flash bang effect radius decreased
Added unlocks for Sniper and AT kits
Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
Fixed a bug whereby non-xpack mods cannot use xpack shaders.
Fixed bug in TV guided missiles of Havoc helicopter
The LAV25 now no longer shoots through penetrable materials.
Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
Performance gain found in static mesh rendering.
Detonation radius from grenade launcher explosions has been reduced.
Grenade launcher projectiles now have a minimum distance.
Fixed bug with capturing a flag from outside of the flag radius.
Fixed map selection screen issue on Wetlands
Being able to pass through walls using a spinning tank turret has been fixed. It has also been address on all rotating vehicle positions just to be safe.
Tanks taking damage from the terrain has been reduced
The Red/Blue nametag bug has been addressed
The disappearance of tank projectiles and grenade launcher projectiles during online play has been improved and should occur less frequently
The distance for throwing hand grenade, ammo packs, and health packs has been increased

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