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Jeu. 07 février
Une démo jouable d'Interstellar Marines à la GDCDim. 14 janvier
Zero embaucheVen. 05 mai
Images d'Interstellar MarinesJeu. 04 mai
Project IM devient Interstellar MarinesVen. 25 novembre
Project IM devrait utiliser l'Unreal Engine 3
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Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Mardi 29 novembre 2005 à 16 h 51, par Dr.Loser
Annonce
Project IM est officiellement annoncé
Les développeurs de Project IM viennent de
publier un communiqué de presse histoire d'officialiser l'existence de
leur jeu. Qu'est-ce qu'on y apprend ?- Le teaser dont nous vous parlions ce weekend était bien pré-calculé ;
- La campagne solo devrait être jouable en coop jusqu'à quatre joueurs ;
- Le gameplay sera "réaliste" et non linéaire ;
- Project IM vise un public adulte ;
- Il sortira sur PC, Xbox360 et PS3 et devrait utiliser l'Unreal Engine 3 ;
- Et il s'agit d'une trilogie !
Copenhagen, Denmark. 28 November, 2005
Zero Point Software unveils "Project IM"
"Project IM" (codename) teaser is a brief, pre-rendered showcase presenting our game concept, currently in pre-development/negotiation phase. It does not represent final game quality.
The concept
"Project IM" is an AAA, FPS, Sci-fi, action and adventure game with an original and
unpredictable storyline featuring single and cooperative gameplay, with heavy focus on
realism. It is a trilogy, with a target audience that is estimated to be 17+ and aimed at
the next generation PC, Xbox 360 and Playstation 3 platforms. It is intended to utilize Epic Games "Unreal Engine 3" technology.
Set in a believable future, the player is a newly enlisted Special Forces soldier, equipped with the latest in weaponry, armor and gadgets that will embark on a breathtaking adventure. A world filled with challenging scenarios and heart pounding situations that in time draws you deeper into an ongoing plot.
Key features
- Singleplayer or up to four players cooperative
- Custom game modes featuring arcade, RPG and tactical elements
- Captivating storyline with heavy focus on realism
- Advanced weapons simulation
- Randomized and non-linear gameplay
Game site: www.zeropointsoft.com
Developer site: www.zeropointsoft.com
Contact: info@zeropointsoft.com
Genre: FPS, Sci-fi, action and adventure game
Platforms(s): PC, Xbox 360 and Playstation 3
Release Date: N/A
Developer: Zero Point Software ApS
Publisher: TBA
About
Zero Point Software ApS (ZPS), was officially established in December 2004 and currently employs four fulltime experienced developers. ZPS have been developing a game presentation since May 2005, with a view to gauging interest among the publishing community.
A three minutes trailer of the concept will be released in Q1 2006.
Nicolai F. Grønborg, Managing Director
Zero Point Software ApS
Nordre Fasanvej 186 C
DK-2000 Frederiksberg
Denmark

