La quatrième version du serveur dédié sous Linux pour Battlefield Vietnam est disponible. Et tout ça alors que le jeu n’est même pas encore sorti.[–SUITE–]Le ChangeLog :
- the gameserver’s notion of address includes the port which doesn’t make inet_addr happy and nobody does any error checking. this fixes services binding to the server ip. (thanks to kingsley foreman)
- win32’s accept seems to have the connected socket inherit status from the listening socket. this fixes hanging on remote console connecting. (thanks to kingsley foreman)
- fixed readme to not have info about updated maplist.con. for some reason i thought that we had the same format as 1.6, and had left this text in.
- fixed -m mode from remote console since i was thinking about remote console stuff and it turned out to be easy.
- fixed .static build (well, mostly be re-installing the whole damn tool chain)
- added dummy maplist.con and serversettings.con files as defaults