A propos

PainKiller » Un jeu solo et multi qui mélange l'action de Serious Sam avec le gameplay et l'ambiance de Quake World :

Des ennemis et de l'action en continue, le tout(...)

Nos partenaires

PriceMinisterCe jeu à -50 % sur PriceMinister

7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC

Vendredi 2 juillet 2004 à 18 h 05, par Dr.Loser

En vrac

Painkiller 1.3 : le changelog

Dreamcatcher vient de nous faire parvenir le contenu du changelog du patch 1.3 pour Painkiller qui ne devrait plus tarder à sortir. En vrac : amélioration du netcode, possibilité de virer le ragdoll du multiplayer, support complet de All Seeing Eye, moins de telefrags, ajout de recul sur le chaingun, etc.

1.3 Multiplayer and Singleplayer improvements and fixes:

- NEW: network code based on constant physics framerate - smoothing game play
with high framerates being possible even on servers with low physics
framerates
- NEW: added 'Low Quality Multiplayer FX' checkbox in advanced graphics
settings, removes ragdolls and some effects in favor of performance
- NEW: added new benchmark based on Docks level (C5L2)
- NEW: server settings changed by way of voting are reset to the
default settings once players leave the server
- NEW: now possible to set non-standard display resolution (i.e. LCD
monitor resolutions) in the game menu without distortion
- NEW: built-in support for All-Seeing Eye
- NEW: ‘disconnect’ console command added
- NEW: 'showfps 1' command now includes packet loss information
- CHANGE: likeliness of telefrags are now reduced
- CHANGE: Electro+Driver combo removed from MP
- CHANGE: entering teleports no longer reduces speed
- CHANGE: damage and firing range of Electro reduced
- CHANGE: shotgun knockback reduced slightly
- CHANGE: chaingun knockback now included
- CHANGE: acid DM_FALLEN2 no longer kills instantly
- CHANGE: it is now possible to get out of the lava on DM_FALLEN2
- CHANGE: minor FPS improvements on some MP maps
- CHANGE: chat messages are displayed red in console
- CHANGE: when player on his own non-dedicated server stands where a weapon is
spawned in the map, other players can now pick up that weapon
- CHANGE: ability to collect energy & ammo pack while fully healthed, for ammo
- FIX: jumppads failing to work in rare circumstances has been fixed
- FIX: audio effect when shooting shuriken gun repeatedly no longer cuts-out
- FIX: server passwords now work when connecting from command line
- FIX: scoreboard getting stuck open in rare instances as a spectator is fixed
- FIX: benchmark scores below 29 FPS are now properly displayed
- FIX: Windows 98 UI launching issues from 1.2 update resolved
- FIX: minor corrections made to the geometry and textures of map DM_FALLEN2
- FIX: a few smaller additions/bugfixes for both multi and singleplayer

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