- A propos
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Savage: The Battle for Newerth »
Savage est un jeu qui mélange real time strategy et FPS. Comme Natural Selection, vous pouvez choisir d'incarner un commander ou un joueur. Imaginez un S(...)
- Plus de news
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Mer. 06 septembre
Savage gratuit aussi pour LinuxVen. 01 septembre
Savage devient gratuit !Mer. 30 mars
Savage sur MacDim. 02 janvier
Patch 2.00e pour SavageMer. 10 novembre
Savage est enfin sorti
- Nos partenaires
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Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Mardi 27 janvier 2004 à 12 h 54, par Dr.Loser
Patch
Savage 2.00c
2.00b to 2.00c Changelog
- Fixed a flaw in the reliable packet sending code which was causing clients to
sometimes get dropped between maps or receive bad data on a server connect
- Fixed a bug where the world config file wasn't getting loaded on the server,
causing servers to use the wrong farclip setting when determining which data to
send. This fix should reduce traffic somewhat.
- Added extra client side network debugging info when cl_debug and
con_developer are on
- Never add teammates to the client's exclusion list
- Added in some extra information for people running "speedtest" demos, namely
average FPS and total frame count, so clients interested in that may want to
download this patch also
