Gamin Nexus interviewe le scénariste de HL et HL2. Un extrait au hasard :

Gaming Nexus: Tell me, what’s the feeling like seeing the both Half-Life and Half-Life 2 gradually take shape over the years and seeing your story come to life on the computer screen.

Marc Laidlaw: It?s half discovery, and half recognition. Nothing ever ends up on the screen completely the way you envision it. When it does, there?s a moment of recognition, the satisfaction of seeing the vision realized, and then you quickly go on to enjoy the stuff you didn?t expect, the surprises. Working on the game, I am constantly surprised by things that others bring to the project. This is the best part of the design environment.

Et c’est comme ca sur deux pages d’interview… c’est tout de même inquiétant un scénariste qui n’a rien d’interessant à raconter.

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