A propos

Halo: Combat Evolved » La partie solo du jeu est quasiment inchangée par rapport à la version XBox.

Côté multiplayer, en plus des maps de la version XBox, il y a de vastes car(...)

Nos partenaires

AmazonAcheter Halo: Combat Evolved sur Amazon

Neuf : 18,78 €
Occasion : 9,00 €

PriceMinisterCe jeu à -50 % sur PriceMinister

7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC

Echanger ce jeu sur SplitGames

Mardi 9 décembre 2003 à 22 h 31, par Netsabes

Patch

Halo : patch et serveur dédié 1.03

Comme promis, Microsoft a sorti le patch 1.03 et le serveur dédié 1.03 pour Halo Windows. Le patch s'attache à combler les innombrables lacunes du jeu en multi et corrige au passage une tripotée de bugs.

Le tout est disponible sur notre FTP.Le ChangeLog :

  • Features:
    • Anti team killing – Implemented server-configurable team-killing banning solution. Removed respawn penalty from person who gets team killed. Increased respawn time multiplier for team killing.
    • Assault mode role indicator – "Offense" or "Defense" will appear on the HUD indicating which role your team is on
    • Assault mode timer – A permanent countdown timer is displayed on the HUD showing the time left for that "round"
    • Assault mode flag hard reset option – The flag will reset automatically at the end of each "round", even if it is being carried by someone.
    • Networking performance – Enhancement to player prediction
    • Persistent teams across mapcycle – Players will remain on the same team when a new map is started
    • Map quick restart – restarts any MP game – good for having all players start at the same time.
    • New in-game scoreboard – Displays players, kills, deaths, assists and ping
    • Increased chat text length – Chat length has been increased from 40 characters to 64 characters
    • Improved banned player detection - Banned players no longer appear in game for brief second before getting kicked out
  • Fixes:
    • Plasma grenades can no longer teleport on vehicles
    • Players standing on rock no longer experience "warping"
    • Teleporters no longer cause occasional camera out of sync
    • Cinematic speech bug with Audigy cards fixed
    • Game not starting with unsupported refresh rates fixed
    • "Telefraged" message is now displayed when a player is telefragedFlashlight toggle bug in MP games fixed
    • Interrupting reload animation bug fixed
  • Dedicated Server:
    • Increased server name length – Server names can now be up to 63 characters in length
    • Expanded character set for server names – Server names can now contain extended punctuation and characters
    • RCON can now pass quotation marks to server – useful for turning on and off passwords
    • Fixed "-ip" for assigning which network card is used by the game
    • Fixed ability to restart a single instance of the server without restarting all instances