- A propos
-
Rainbow Six 3: Raven Shield » Le troisième épisode de Rainbow Six. Cette fois-ci, le jeu utilise le math engine de Karma et l'Unreal Tech.
Lien pour télécharger les fichiers de Raven(...)
- Plus de news
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Sam. 11 juin
Team Warfaire : une extension officielle et gratuite pour RavenshieldMer. 01 décembre
Raven Shield se patche sur MacDim. 28 novembre
Athena Sword : le patch polonais, bon sang de bois !Mar. 26 octobre
Raven Shield v1.60 et Athena Sword v1.10Ven. 01 octobre
Athena Sword sur Mac passe en beta
- Nos partenaires
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Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Mardi 19 août 2003 à 22 h 56, par Netsabes
En vrac
Raven Shield : le contenu du patch 1.41
Ubi Soft publie les release notes du patch 1.41 pour Raven
Shield, patch qui aurait dû sortir aujourd'hui et que l'on ne voit
toujours pas venir.
- PunkBuster
Starting with this patch, Raven Shield supports the PunkBuster anti-cheat software from Even Balance, Inc. The use and installation of PunkBuster is optional; PunkBuster will be available as a separate install. Please note that PunkBuster is only available in English, but don't worry, it is compatible with Raven Shield 1.4.1 and up in any language.- GameSpy Arcade
This should have been mentioned in the release notes for patch 1.4. Raven Shield was already compatible with The All-Seeing Eye game service and is now also compatible with the GameSpy Arcade gaming service.- Translation Fixes
The previous Italian, German, Spanish, and French patches inadvertently introduced some minor translation errors where some texts were displayed in English instead of the game's language. They have been fixed.- Immediate Firing Animation Toggle
In response to the massive feedback, positive and negative, received from the players concerning the trigger lag, a toggle was added to make it optional. The new toggle, called "Immediate Firing Animation", lets the player select when the firing animation will be played: Immediately when the mouse button is pressed, or when the server confirms that a bullet has been fired. Please note that this animation is only cosmetic.- Custom Mission Maps
Patch 1.4 introduced a bug, making it impossible to play previously unlocked maps in Custom Game mode. This has been fixed.- Memory Leak
Patch 1.4 introduced a small memory leak each time a new map is started. When this small leak accumulates for many hours on dedicated servers, it can grow large enough to cause system slow-downs or crashes. The leak has been fixed.
