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Mercredi 20 février 2002 à 16 h 39, par niCO
Interview du co-fondateur de Westwood (C&C:R inside)
D'autre part, il explique que tous les futurs jeux de Westwood utiliseront à présent un moteur 3D. Même pour le prochain RTS de la série C&C : l'interface sera en 2D mais le jeu en 3D.Do you think Renegade will appeal to Command & Conquer RTS fans as much as FPS fans?
Louis: It's probably not the most popular thing to say but I will say it: with Renegade we are aiming at our Command & Conquer customers. We built this game for them, we designed it because of input from them, and it's always been about those players. We recognise that a lot of those people like action games, although having said that a lot of them have said that they don't like current first-person action games because they're just too hard - that's why we have difficulty levels and a multiplayer mode that rewards teamplay. What we didn't expect though was a bunch of guys around the office who are Counter-Strike freaks to fire up a Renegade multiplayer server every night instead. Every day there's a Renegade server up and running. We're really happy if FPS fans go nuts about it, but the ultimate goal was to bring Command & Conquer players into the action world.

