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Neuf : 32,90 €
Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Mercredi 20 février 2002 à 11 h 41, par tarto6tron
Nouveau patch AvP 2
Changements v1.0.9.4 (extrait du readme) :
General:
- Raised the damage caused by hitting a Queen in the head.
- Fixed a bug where toggling your vision mode turned on the Environment Chrome display setting.
Multiplayer:
- Added the Queen and the Exosuit to multiplayer. The host can set
these in the "Advanced" Host screen.
- Made several changes to smooth out player movement in
multiplayer.
- Improved multiplayer respawn time.
- Added a new option to the "Advanced" Host screen: "Show Pop-up
Names." When this is set to "Off" players will only see pop-up
names when aiming at members of their own team.
- Added chat-line commands for the server controller to change some
of the game's Advanced Host settings.
- Added the display of the server's bandwidth setting to the Server
Info screens.
- Removed the crosshair from the zoomed-out railgun.
- Removed the CD-key display from the Multiplayer Internet screen.
- Removed space bar level-end confirmation.
- Blocked a hack which allowed players to make themselves un-
bootable by using special characters in their player name.
- Blocked a hack utility which allowed a player to move at
accelerated speeds by changing their Windows system timer.
- Made it so that optional updates will not force the Sierra update
notification window to appear.
- Fixed an occasional crash when refreshing the server list.
- Fixed a crash when displaying info screens at 1600x1200
resolution.
- Fixed a bug where only the first 32 start points were being
considered when evaluating start points in MP; this could cause
people to spawn at the same spot in leadworks, for instance. The
code now limits the number of start points that will be evaluated
to 100.
- Aliens can no longer get multiple headbites from a facehugged
player.
- Aliens can no longer get health from a fading body.
- Fixed a bug where you would sometimes get a repeating pickup
sound when running over certain pickup items.
- Fixed a bug where players might hear certain firing sounds
continuing after the other player had stopped firing that weapon.
- Fixed a bug where your volume level would reset to the previous
value when you respawned if you had changed it while playing
multiplayer.
- Fixed a bug where the predator shoulder cannon could do double
damage if fired in specific sequence.
- Fixed bug which prevented custom levels from showing up if they
were in a .rez file. To display levels in the "Single Player-->
Custom Level" menu, double-click avp2.exe, click the "Options"
button, enter "+enableretaillevels 1" in the Command-Line field,
hit "OK" to close the Options window and then hit "Play" to launch
the game.



