Les archives du jeudi 6 septembre 2001 des news de NoFrag
<< 05/09/2001 | 07/09/2001 >>
niCO | 17 h 22
Phoenix Reborn
Et pour les ignares qui n'ont pas vu le premier court-métrage, rien n'est trop tard. Que vous soyez fan de CS ou non, ca vaut le coup d'oeil.
niCO | 15 h 18
Half-Life sur PS2
J'imagine (j'espére) que Randy est plus du côté marketing que développement. Y a-t-il un lecteur de NoFrag qui compte acheter HL pour PS2?HomeLAN - Some people may think that releasing a port of Half-Life for the PS2 is somewhat late for the original PC game. Do you think people will be able to look past that?
Randy Pitchford - Half-Life for PlayStation 2 has been completely overhauled with enhanced graphics, attention to game-play and interface and several all-new game modes and bonus features. Not only does Half-Life for PlayStation 2 technically compete with other titles in the genre on the system, it rises above in the amount of game-play, the quality of the narrative and the completeness of the game modes.
niCO | 15 h 05
Red Faction | Annonce
Red Faction passe en gold
Pour ma part, je testerai ce soir ce jeu qui s'annoncait comme fort original avec notament la possibilité de casser les murs à coup de rocket launcher.HooDoo: On a testé solo et multi. Y a pas eu plus à chier ces derniers temps. Au moins le jeu sur might and magic (NRLR: Legend of Might and Magic) il n'avait aucune prétention.
| 02 h 06
Des infos sur le prochain Wolfenstein
| 01 h 40
On s'en fout toujours autant
Downloads :
| 01 h 18
Planetside | Développement
Planetside infobits
Suite de l'information...servers: Servers will be separate from each other, but don't think of it as a single computer or a machine (it can quite literally be several computers that make up a "server"). A server controls one world, which many of you know is made up of 13 battlefield continents, plus 3 Empire specific continents. There's obviously a technical ceiling in the number of players that can be held on a single world, hence the reason for multiple worlds. Players on World A cannot interact with players on World B and so on, but in theory a world can hold 3,500 players. Accounting just for the battlefield continents, this averages somewhere between 250 and 300 people per continent. Moving between worlds may be possible, but that's really beyond me at this point.
