Les archives du dimanche 18 novembre 2001 des news de NoFrag

<< 17/11/2001 | 19/11/2001 >>

niCO | 20 h 37

Interview: RtCW

nVidia.com a interviewé le boss d'Id Software à propos de Return to Castle Wolfenstein. On aurait pu penser qu'en réunissant un site produisant la carte 3D actuellement leader du marché et le directeur de la boite de développement la plus mythique au monde il aurait pu en sortir un article hors du commun... et bien non.
 
 

niCO | 20 h 25

Barking Studio interviewé (Global Ops inside)

Pantheon, un sombre site d'arborigénes Australien, a interviewé la devteam de Global Operations, j'ai nommé: Barking Studio. En plus de questions pertinentes, Pantheon vous propose trois screenshots exclusifs dont un montrant un LAW en action (cf. ci-contre). Un petit extrait de l'interview:

McBride: There are so many things to list! But one thing that really stands out is the ballistics and collision systems. In GO you will need to be conscious of the nature of the cover you choose in a firefight. If you are hiding behind a plaster or wood wall, you will still be vulnerable to heavy weapons fire. We also use per polygon collisions with bullets, so accuracy is more appropriately rewarded than in other FPS'. At first this caused us some frustration, but what we came to realize is that you really can't handle a sniper rifle or machine gun while simultaneously bunny hopping and strafing.

 

niCO | 20 h 02

Interview CS Condition Zero

Nouvelle interview de Randy Pitchford à propos de l'adaptation single player de Counter Strike. Il confirme qu'un patch permettra de rendre CS et CS:CZ compatible online.

Randy Pitchford: There are some enhancements to the engine included with Condition Zero. These enhancements include new special effects features and new rendering features. When Condition Zero is released, a patch will be made available that will make Counter-Strike and CZ fully compatible on-line.

Etrangement, le cheat n'a pas été évoqué dans l'interview...