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Mercredi 2 mai 2001 à 16 h 05, par H-ER

 

Prochain patch T2 : pour bientôt

Le prochain patch pour Tribes 2 devrait sortir la semaine prochaine, voici la liste des principales modifications apportées :
  • Meilleure comptatibilité Voodoo (surtout Voodoo 3 & 5) pour améliorer le framerate.
  • Correction du problème de l'horizon artificielle avec les véhicules.
  • Ajouts de règles pour la gestion des véhicules.
La liste complète des modifications est disponible en anglais par là...
Voici la liste complète des futurs changements du prochain Patch T2 :
  • Allow configuring of command map bindings and observer bindings
  • Add filter for Team Damage ON/OFF into filter settings
  • Shape detail slider returns to full each launch.
  • Preventing "sticky" mouse buttons.
  • Get Central Download Site completed.
  • Get all the documents we have available published to that site for general use by players.
  • Voodoo improvements (and interface with Wicked3D) : Work to try to find any framerate improvements possible...especially focusing on the Voodoo 3 and Voodoo 5.
  • Radeon VE crash in Windows 98
  • Server/Client memory issues
  • When you eject from a vehicle, you need to be thrown clear so that you don't get killed by the vehicle.
  • Observer Tools : As specified on the design doc under "Rollout Features"
  • Artificial horizon for vehicles
  • Complete the Team Damage changes
  • Bad Behavior on servers (please prevent these situations):
    a. Destroying equipment + Repairing it (disallow repairing ANY enemy object)
    b. Destroying friendly turrets so that you will get the points (no points for killing friendly turrets)
  • Mine kills: players that go to observer or leave the game cause players that trip their mines to get team kill messages.
  • Creating a "TEAMKILLED by playerXXX" message when playerXXX is controlling a turret.
  • Make sure that the T2FAUv4 is built into the next patch so that everyone gets it on their hard drive.
  • Teleporting into driver/pilot seat after purchase to prevent vehicle stealing
  • Names of other players in vehicles
  • Bombardier and tank gunner positions should get passenger info.
  • mIRC.dll : Set up a DLL so that folks can log in through a DLL and participate in tIRC communities.
  • Finish "moderator" tools : Complete the "thread-locking" tools. Also work out the cacheing issues and get that all ironed out.
  • Get "wwwlink" function so that it works with Netscape in addition to IE. (Currently, Netscape doesn't work with the links.)
  • Real-world clock in corner of community to show correct time (should show in Lobby also).