Les archives du jeudi 26 avril 2001 des news de NoFrag
<< 25/04/2001 | 27/04/2001 >>
niCO | 19 h 09
You Know You Are A Gamer If ...
En passant, si vous voulez m'entendre chanter Comme d'habitude (la chanson de cloclo reprise par Sinatra sous le nom de My Way), c'est possible.
niCO | 17 h 34
Zero-G Marines | Interview
Interview: Zero-G Marines
L'article parle principalement du gameplay: les armes, les IA, les missions, la physique du jeu, etc. Les screenshots ne sont pas très impressionants mais un jeu avec un jetpack ne peut être que bon (oui... je suis un fan de DukeNukem).
niCO | 16 h 47
Mais vous êtes fous? Ho oui! (feat. Jesus)
- Toutes les recrues potentielles doivent être chrétiennes (peu importe leur confession)
- Aucun comportement enflammé ne sera toléré au sein des |TB|; Quand vous portez notre tag, vous représentez Christ
- Parlez et agissez prudement quand vous jouez en tant qu'un de nos Frères -- vous êtes représentatifs de votre foi
H-ER | 14 h 03
Nouveaux sites communautaires
H-ER | 13 h 58
Nouvelle ligue Barrysworld
H-ER | 13 h 53
Classement CPL
niCO | 12 h 15
Interview de John Carmack
Comme dans toutes les interviews de John Carmack, les passages que je supposent être les plus interessants sont ceux auxquels je ne cromprends strictement rien:
Amen...John Carmack: In the next five years, all of the flexibility issues should be worked out of hardware acceleration, so we really should be doing renderman-like content creation without the hard limitations that we live with today. Ten years is harder to say. With all the training currently tied up in it, I don't expect the basic modeling actions to be changing fundamentally, but there may be some radically different rendering models that use that data. Dealing with all the analytically difficult issues with something like distributed ray tracing solves lots of problems, but isn't very compatible with existing hardware acceleration methods. More important would be breakthroughs in input/output devices. A truly good VR headset would be a big deal, but there are a lot of challenges still to be addressed there. Now that we have consumer cards with lots of 3D muscle and dual monitor outputs, I am rather looking forward to some more attempts at it, but attitude sensing is still not really nailed down well. When they get to the point of "putting on sunglasses" and they work like the movies always showed them, it will be significant.
niCO | 12 h 03
CS à la CPL
A new Counter-Strike player still has a chance at landing a couple of shots because the gameplay is not as fast, or as hard to follow as Quake. It is not as easy to get a lucky shot in Quake because of the constant jumping most good players adopt. Also, skill is not totally removed in CS, as a player with great aim will get the headshot kills more frequently.
niCO | 11 h 36
Vite vu

- Le site de Day Of Defeat vient de publier quelques informations sur leur béta 1.3 actuellement en développement.
- Encore des screenshots de ST:EFE (Star Trek: Elite Force Expansion), l'addon pour ST:EF qui incluera un voice pack de Jeri Ryan (voir photo ci-contre... je crois que j'ai enfin trouvé un moyen de rendre interessantes les news sur cet addon).
- SOFCenter a interviewé Jim Hughes (level designer chez Raven), il parle entre autre des outils utilisés pour créer les maps de SoF2.
- D'après Gamespot.uk, la version Dreamcast de UT ne permettra pas de jouer sur internet (bien fait!).
- Le site officiel d'Operation Flashpoint a été entiérement reloocké avec de nombreuses nouveautés.
- Le dernier patch de Serious Sam est disponible. Vous pouvez consulter la liste des changements de la version 100c sur le site Seriously.
- CDMag.com, le site au design aussi nul que le nom, vient de publier une preview de Gore.
niCO | 11 h 24
Windows XP et sa clef
Le petit article d'[H]ARD|OCP devrait faire taire la plupart de ces rumeurs. Extrait choisit:
Your product key is bound to the hardware in your system. If you change your hardware SIGNIFICANTLY, you can still reactivate. (In fact, only on HIGH volume keys with different hardware will MS stop accepting the pirate key.) ie. Customer has a product key, he can go through a FEW COMPLETE computer overhauls, use the same product key, and be just fine. NOW, if a product key is used in 1000 different hardware configurations, we don’t let THAT product get activated. The PID has then become worthless. Nobody can activate Windows with it. This makes PID sharing (the most common form of Windows piracy) a little more costly. If YOU ever want to reinstall the Windows YOU bought, YOU better keep your key, and not give it away, or post it on the internet.



