- A propos
- Plus de news
-
Dim. 04 novembre
Portail RedFaction en francaisMar. 23 octobre
Patch v1.10 pour Red FactionLun. 15 octobre
Pas de SDK pour Red FactionDim. 30 septembre
Test de RedfactionSam. 15 septembre
Demo finale de Red Faction
- Nos partenaires
-
Acheter
Red Faction sur AmazonNeuf : 3,89 €
Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Jeudi 23 août 2001 à 11 h 08, par
Demo
Nouvelle version de Redfaction Multijoueurs
La demo de Red faction vient d'être updatée par Volition, cette
version 1.10 est disponible en téléchargement via l'updater fourni
avec la demo. Voici la liste des changements :
- Added new CTF level, "Blasted Canyon" (ctf01demo).
- Added several new CTF status messages for caps, pickups, etc.
- Added player IP addresses to "info" server display.
- Added modified "info" display for clients.
- Added "ban" and "ban_ip" server console commands.
- Added "LAN only" checkbox to Multi/Create/Options, also to the Servers screen. LAN vs. THQMultiplay (Internet) games are now 100% distinct.
- Reworked reliable packet layer to help reduce overall latency for critical game events. Should improve problems with people being arbitrarily kicked from a server or timeouts when joining.
- Reworked code related to weapon switching, item respawning/pickups, and CTF gameplay.
- Made framerate optimizations and eliminated some hitching problems.
- Fixed handheld remote charge rendering bug.
- Fixed item pickup bug in large games.
- Fixed bug where newly respawned players would appear to stand still, then teleport on other client machines.
- Fixed flamethrower vs. dedicated server bug.
- Fixed general flamethrower damage problem.
- Fixed flakiness with ~ console toggle key.
- Fixed "name" and "kick" commands to properly work with capital letters.
- Minor weapons tweaks.

